MI Screwdriver​​​​​​​
We were tasked with fabricating this MI screwdriver based on an image reference. I initially modeled the screwdriver in the CAD software Fusion 360, and data preparation.

Subsequently, I refined the model's materials and lighting in Blender before applying post-processing effects in Photoshop. 
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Baking competition
We were tasked with creating a poster for a baking competition. I handled the lighting, composition, and scene setup. The models were imported, and I utilized Blender's particle system to generate the gold flakes.
The communication unit ProTech 
The product is created in the CAD program Fusion360, the skin strap made in Blender, the box created in Blender using the Box Modeling technique.
Material set in Adobe Substance 3D painter. 
Photomontages is done in Photoshop.
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The story Bräääking Bäd
The project titled 'Bräääking Bäd' is a fairy tale, where each image featuring at least one repetitive movement. We reimagined the adult story 'Breaking Bad' within this context. The artistic style was characterized by cute, rounded shapes, soft shadows, low polygon count, absence of textures, and the inclusion of adorable animals. I was responsible for crafting this scene and animation, while a classmate handled character creation.
The project also involved the creation of a moodboard, storyboard, style development, composition, an organized file structure, and an overview image outlining our planning process.
Favela
With image modeling, perspective mapping and displacement I have created this favela alley in Blender. The fence helped create the impression of a difference in elevation.
Some of my first modelling I did in Blender.
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